Research

I study how organizations that cannot program come to work with AI agents. The question I keep returning to: how do non-technical workplaces develop trust, communication norms, and accountability around agents that act more like coworkers than tools?

A live deployment

I am the webmaster of Saint Paul University, a human-sciences university in Ottawa, and I have been automating my own job description. A custom MCP server and agent harness give an AI agent a sandbox and tools for end-to-end work: reading staff requests from a shared inbox, producing graphics inside approved brand constraints, and editing the university’s website. My colleagues cannot program and do not need to. They forward an email and get finished work back.

What interests me is not the automation but what forms around it. Colleagues address the agent with more warmth than they show the chat interfaces they already know. They are deciding, in real time, what to delegate, what to double-check, and how to speak to a coworker that is not a person. The deployment went live in 2026 and I have watched it from inside since the first request — the norms around it are still forming, which is what makes it valuable as a field site.

The study this sets up

My observations so far are unsystematic — things I notice because I built the system and sit beside its users. The study that would make them systematic deliberately avoids the software: semi-structured interviews with the colleagues who delegate to the agent, about how they describe it, what they would never hand it, and when they check its work. The object of study is the humans’ language and trust behaviour, not the system. Thematic analysis, read against the literature on human-agent collaboration. Before it counts as more than design research, it runs under institutional research-ethics review.

The deployment also poses an interface question best answered by building. The agent lives in an inbox, but the university is an in-person workplace, and the plausible next step is an agent with a desk: a microphone, a screen, a place people walk up to. Should an always-available agent listen ambiently, or wait to be addressed? When it notices a problem nobody asked about, when should it speak? Those questions sit under the same research question as the interviews, approached from the artifact side.

Selected work, annotated

Most of my work makes artifact contributions that end by formulating the empirical study they need next. Naming that pattern is more useful than apologizing for it, so each project below is annotated with its method, its evidence, its limitation, and the study it sets up.

AI Edge Cases: when does AI intrusion feel like care?

Milieux Institute, Concordia University · research assistant to Dr. Rilla Khaled · 2023–2025 · Artifact contribution (research-creation)

Two speculative probes that place AI inside intimate decisions: an arcade cabinet that reads your face and prints a flattering date plan, and a dating coach with two opposing personas sharing one retention incentive. Exhibited publicly, with moderated demonstration sessions. The evidence boundary is stated on the page: the exhibition formulated a hypothesis — compliments, care-like language, and entertainment ritual may lower resistance to self-serving AI — and tabled the studies that would test it.

Dans le blanc des yeux: binocular portals between two distant places

Concordia University capstone (CART 461) · six-person team · 2024 · Artifact contribution

Two networked viewing instruments meant to sit in different parts of a city. A four-state interaction logic makes the shift from watching a place to facing a person arrive as a change in the object: the motors stop, the camera switches. Supervised demonstrations established that the system holds and the silhouette invites use without instruction. The limitation is that it never sat on a street; the next version is a sited comparative study of place pairings, not a better gimbal.

CITEOScore: incentives for lower-impact shopping

Strate School of Design × Citeo · team of three · 2024 · Empirical contribution (exploratory)

Fifteen intercept interviews with seventeen shoppers in Paris across two rounds, with a discussion guide that changed deliberately between them. All three of us reviewed the transcripts and consolidated directional themes rather than a formal coded analysis. The honest output is a sharper question: what has to be true for a sustainability incentive to earn trust and change a routine purchase?

Ecosystème MAIF: mapping climate adaptation, then testing a heatwave service

Strate School of Design × MAIF · team of three · 2024 · Artifact contribution (mapping and speculative service)

A source-linked map of 64 climate-adaptation organizations and 251 relationships, published as a live graph, then a speculative heatwave service built on top of it. The finding I keep is a negative one: our concept served the people with the most schedule control, not the most heat exposure. Naming that boundary is the research value of the project.

Briefbot: replacing the research pile with a briefing agent

District 3 Innovation Hub · solo build · 2026 · Artifact contribution (deployed system)

An agent that produces cited research briefs for startup intake in about eighteen minutes, designed around self-assessment loops, human review checkpoints, and an explicit boundary where AI stops and human judgment starts. Of my builds, the closest to the human-agent collaboration questions above, and the pattern the workplace deployment generalizes.

How I frame this work

This work leans on an established vocabulary. Research through design names how the probes above produce knowledge (Frayling, 1993; Zimmerman, Forlizzi & Evenson, 2007). Research products describes prototypes finished enough to be encountered as things rather than demos, the way the Date-O-Meter cabinet and the binocular portals were exhibited (Odom et al., 2016). Autobiographical design covers the system I built and work alongside every day (Neustaedter & Sengers, 2012). This page is an annotated portfolio (Gaver & Bowers, 2012), and its annotations borrow Wobbrock and Kientz’s contribution types (2016) to say plainly what each project is and is not.

None of this work has reached publication. What it has produced is working artifacts, one live organizational deployment, and steadily more precise questions — and the field access that deployment studies usually have to negotiate for, I hold as a condition of employment.

Frayling, C. (1993). Research in Art and Design. Royal College of Art Research Papers, 1(1).

Zimmerman, J., Forlizzi, J., & Evenson, S. (2007). Research through Design as a Method for Interaction Design Research in HCI. Proceedings of CHI 2007, 493–502.

Gaver, W., & Bowers, J. (2012). Annotated Portfolios. interactions, 19(4), 40–49.

Neustaedter, C., & Sengers, P. (2012). Autobiographical Design in HCI Research: Designing and Learning through Use-It-Yourself. Proceedings of DIS 2012, 514–523.

Odom, W., Wakkary, R., Lim, Y.-K., Desjardins, A., Hengeveld, B., & Banks, R. (2016). From Research Prototype to Research Product. Proceedings of CHI 2016, 2549–2561.

Wobbrock, J. O., & Kientz, J. A. (2016). Research Contributions in Human-Computer Interaction. interactions, 23(3), 38–44.

This site is part of the argument

If you brought an AI assistant to this page, it does not need to scrape. This portfolio runs a Model Context Protocol server at shaynelarocque.com/mcp with tools for listing work, fetching case studies, and search; it publishes llms.txt and llms-full.txt; and it serves its content as JSON endpoints. A portfolio built to be legible to agents is a small working instance of the thesis above: organizations and their tools are meeting agents everywhere, and the terms of that meeting are a design problem.

Updated August 2026.